D&D and tabletop character art

See your D&D character. Keep them the same all campaign.

Describe the ancestry, class, gear, and mood. DreamLayer returns a portrait. Attach that portrait as the reference and every later image, from a tavern scene to a token square, is the same character.

Painterly portrait of a tiefling warlock with crimson skin, curved black horns, violet eyes, a leather coat, and a silver eye pendant.
01The portrait
The same tiefling warlock standing full-length in a candlelit tavern, one hand on a wooden table, violet magic glowing in the other.
02The same character in a scene
Square head-and-shoulders portrait of the same tiefling warlock on a flat dark teal background, ready to be cropped into a token.
03A token-ready square

One character, three uses

Approve the portrait once. Reuse it everywhere.

Three images, three credits, made in order on 2026-09-08. The second and third attach the first as the reference. The prompts are shown exactly as used, shortened only where they repeat.

01 / Same character

The portrait

Describe the character once: ancestry, class, skin, horns, hair, coat, and the one item that identifies them.

Fantasy tabletop character portrait for a D&D campaign: a tiefling warlock, deep crimson skin, curved black horns, glowing violet eyes, short dark hair, a worn leather coat over a purple tunic, a silver chain pendant shaped like an eye. Waist-up, three-quarter view, painterly illustration, plain dark teal background.

Painterly portrait of a tiefling warlock with crimson skin, curved black horns, violet eyes, a leather coat, and a silver eye pendant.
02 / Same character

The same character in a scene

Attach the approved portrait as the reference and describe the new moment. Face, horns, pendant, and coat carry forward.

Keep this exact same tiefling warlock character. Show them full body, standing in a dim candlelit tavern beside a wooden table, a faint violet spell glow in one hand. Same painterly style, same palette.

The same tiefling warlock standing full-length in a candlelit tavern, one hand on a wooden table, violet magic glowing in the other.
03 / Same character

A token-ready square

Ask for a centered head-and-shoulders crop on a flat background. Add the ring in your token tool of choice.

Keep this exact same character. Square head-and-shoulders portrait centered in the frame, suitable for a virtual tabletop token, plain flat solid dark teal background, no border, no text.

Square head-and-shoulders portrait of the same tiefling warlock on a flat dark teal background, ready to be cropped into a token.

Monsters from a stat block

Describe the creature. Fix the first pass in one more turn.

An owlbear from its stat-block description. The first pass read it as a bear; one follow-up turn with the image attached replaced the head. That review step is part of the workflow, not a failure of it.

First pass: a large bear crouched on mossy boulders in a misty forest, glowing yellow eyes, no owl features.
First passPrompt: an owlbear, the body and claws of a brown bear and the head of a great horned owl, crouched among mossy boulders in a misty forest at dusk. Result: a bear.
Follow-up turn: the same scene and body with the head replaced by a great horned owl's, hooked beak open, round yellow eyes, feathers blending into fur.
Follow-up turnPrompt: keep this exact scene and body, replace only the head with a great horned owl's, hooked beak, round yellow eyes, feathers blending into the fur.

Tokens

A token-ready square, then your token tool.

DreamLayer makes the image. The ring and the circle crop belong to the tool your table already uses.

  1. Ask for the squareCentered head-and-shoulders, flat solid background, no border. The third example above is that request.
  2. Download the PNG2048 by 2048 pixels, which every virtual tabletop accepts.
  3. Add the ring where you playToken Stamp, Foundry's token editor, Roll20, or Owlbear Rodeo crop the circle and add the border. DreamLayer does not export VTT token formats.
The token-ready square of the tiefling warlock: centered head and shoulders on a flat dark teal background.

What this page is not

Art only. Other tools do the rest well.

  • Character sheets and stat blocksUse D&D Beyond or your favorite sheet builder. DreamLayer does not track stats or rules.
  • 3D miniaturesHero Forge and TitanCraft make printable minis. DreamLayer makes 2D portraits and scenes.
  • Token rings and VTT exportsToken Stamp and your VTT's token editor add borders and export formats. DreamLayer gives you the square image they start from.

Questions, answered

D&D character art FAQ.

DreamLayer is currently in beta. If you hit an issue or need a workflow we do not cover yet, email mackenzie@dreamlayer.io. The same account works in the browser and through the API, CLI, and MCP server; pricing is on the pricing page and rights to your images are in the Terms. Making assets for a video game instead? See game asset creation. Need the same character from the front, side, and back? See character turnaround sheets.

What is D&D character art made with DreamLayer?

A portrait or scene generated from your description of the character: ancestry, class, gear, expression, and art style. The result can then be attached as the reference for more images of the same character, which is what the three-step example on this page shows.

Can DreamLayer keep my character consistent across a campaign?

It carries the identity forward when you attach the approved portrait as the reference and describe the new scene. In the examples above the face, horns, hair, coat, and pendant held across the portrait, the tavern scene, and the token square. Small details such as buttons or the exact cut of a collar can still drift, so review each result and regenerate the ones that miss.

Can I make a token for Roll20, Foundry, or Owlbear Rodeo?

DreamLayer gives you the square, centered head-and-shoulders portrait on a flat background that token tools expect. It does not add the ring, crop to a circle, or export a VTT token format. Use Token Stamp or your VTT's token editor for that last step.

Do I own the portraits I make?

Yes. Under the Terms of Use, DreamLayer assigns the generated Outputs to you. You are responsible for making sure your use is lawful, for example when a character is based on someone else's protected design.

How much does it cost?

One credit per finished image, at US$0.17 per credit, with a minimum purchase of 59 credits. Credits do not expire, an unfinished request restores the reserved credit, and there is no subscription.

Can I start from my own sketch or an older commission?

Yes. Attach a PNG, JPEG, or WebP as the reference and describe what should change and what should stay. The same flow covers a new outfit, a new scene, or a cleaner background.

Does it write stat blocks, backstories, or make 3D minis?

No. DreamLayer makes images. D&D Beyond and similar tools handle character sheets and stat blocks; Hero Forge and TitanCraft make printable 3D minis. This page is about the art.

Which art styles work?

Name the style in the prompt. The examples here use a painterly illustration style with a plain dark background; ink and watercolor, comic, and pixel art also work. Keep the style words identical between images of the same character so the set matches.

Start with the portrait

Describe your character. See them in seconds.

One credit per finished image. Attach the result as the reference and the rest of the campaign looks like the same person.